Valve is now making Steam VR Tracking fully available to other companies, without licensing fees.
Steam is a great place for distributing video content, whether you have stand-alone videos and movies, or companion videos to accompany game releases.
the use of Push Notifications - so my question is: how do they do this?
It will be started by the system when you receive a notification and you can calculate a valid number for the badge and set it.
Just fill out some digital paperwork, pay a recoupable fee, and you'll be all set to upload your game and prepare for release.
You'll get access to Steamworks features, and your customers will benefit from all the features built into Steam.
Note that my app does not use location and that I have Since push notification are handled by i OS and not your app you can't change the application badge on receiving a push notification.
But you can send the badge number in the payload of the push notification, but the you will have to do the calculation server side.On ios app side no need to calculate or handle the count. Thats why we are using badge key from APNS Payload For better clarification about notification see documentation if you want to reduce the badge count on your own.